Tiger Touch Operator’s Manual Version 7.0
Page 10 – Reference Manual Contents TitanUniversal_Man_v7-0_TT.doc 03 September 2013 8.4 Copying, moving, linking and deleting ...
Page 100 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 button at the bottom of the screen, you can select
6. Shapes and Pixel Mapper effects - Page 101 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 To view and/or edit the parameters of the shape o
Page 102 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 6.2.5 Reversing a shape You can reverse the direct
6. Shapes and Pixel Mapper effects - Page 103 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> The fixtures you want to use need to be re
Page 104 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 7> Drag the 'Zoom' slider until th
6. Shapes and Pixel Mapper effects - Page 105 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 9> Select [+] and this time choose Opacity
Page 106 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 6.4.2 Overlaying effects This example shows you ho
6. Shapes and Pixel Mapper effects - Page 107 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Reduce 'Spawn Rate' until only one str
Page 108 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 8> Click on [Effect] at the top left to acce
6. Shapes and Pixel Mapper effects - Page 109 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Example 1: Odd/Even 1> Select your fixtures. 2
Reference Manual Contents - Page 11 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 10.1.12 Viewing active playbacks...
Page 110 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2> Drag a marquee select across the even fixtur
6. Shapes and Pixel Mapper effects - Page 111 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Example 2 - Pseudo random 1> Select your fixtu
Page 112 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2> Open the Layout Editor. 3> Select the fi
6. Shapes and Pixel Mapper effects - Page 113 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Context menu - 'Highlight' When enabled
Page 114 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Drag 'In Time' to zero and 'Out Ti
6. Shapes and Pixel Mapper effects - Page 115 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 having to manually match the individual values.)
Page 116 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Increase 'Exponent' to around 25%. (Th
6. Shapes and Pixel Mapper effects - Page 117 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Fire the white pulse. Notice how the white take
Page 118 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 horizontally. 5> Reduce Y until the bar disapp
6. Shapes and Pixel Mapper effects - Page 119 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Reduce 'In Time' and 'Out Time&ap
Page 12 – Reference Manual Contents TitanUniversal_Man_v7-0_TT.doc 03 September 2013 14.1.3 A simple Art-Net system ...
Page 120 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Now you have a vertical bar that draws randomly
6. Shapes and Pixel Mapper effects - Page 121 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Reduce 'Zoom' so that we can fit lots
Page 122 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Increase 'Direction Random' slightly.
6. Shapes and Pixel Mapper effects - Page 123 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 9> Click on [Effect] and set 'Pre-Spool&a
Page 124 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013
7. Cues - Page 125 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 7. Cues So you’ve set up a great look on the stage, and you want to save it
Page 126 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013 fixtures is also stored, and is used with the Fixture Overlap function. When y
7. Cues - Page 127 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 7.1.3 Quick Build cues Setting [Record Mode] to Quick Build allows you to
Page 128 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013 7.2 Using a cue Because it’s possible to play back a large number of cues at
7. Cues - Page 129 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Playbacks which are fired when you change page remain active. If you want
1. Quick Start - Page 13 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1. Quick Start This section is a quick guide on how to do most things o
Page 130 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Local (no Speed Master) • BPM 1-4 (override the local speed with a fixed v
7. Cues - Page 131 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2> Fire the cue you want to edit, so you can see what you are doing. Kill
Page 132 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013 and curve settings for the cue. You can touch each item to enable editing. If
7. Cues - Page 133 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can remove a fixture completely from the cue by selecting the fixture the
Page 134 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013 For example, suppose you recorded a cue which had scans at a certain position,
7. Cues - Page 135 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 operation; also the linked cue can have different timings and playback option
Page 136 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013 pictures show what happens to the LTP channels when fixture overlap and attrib
7. Cues - Page 137 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 fixtures is set by the order you selected them (but you can change this, see
Page 138 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> Press [Edit Times] at the top level menu. 2> Press the Swop button
7. Cues - Page 139 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The Cue View window will display when editing cue timings to help you see wha
Page 14 – 1. Quick Start TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Or from the Shape Library window (View, [Open Workspace Window], [Shape
Page 140 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013 release to its previous state and the strobe will stop. When using with chases
7. Cues - Page 141 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Attributes set by manually applying a palette to a fixture will override a
Page 142 – 7. Cues TitanUniversal_Man_v7-0_TT.doc 03 September 2013
8. Chases - Page 143 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 8. Chases As well as being used to store static cues, the playback faders
Page 144 – 8. Chases TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • You can set a legend for the chase by pressing Set Legend, then pressing
8. Chases - Page 145 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 8.2.2 Connecting a chase for control When you fire a chase, the wheels and
Page 146 – 8. Chases TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2> To set the crossfade, press [Xfade] and type the fade from 0 – 100. 0
8. Chases - Page 147 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 8.3 Editing a chase 8.3.1 Opening a chase for editing You can open a chas
Page 148 – 8. Chases TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • To merge the programmer into the live step, double tap [Record Step]. •
8. Chases - Page 149 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> Press [Edit Times] from the top level menu then the Swop button of t
1. Quick Start - Page 15 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 [Fixture order] changes sequence for shapes and Overlap. (Section 8.5,
Page 150 – 8. Chases TitanUniversal_Man_v7-0_TT.doc 03 September 2013 through its fade. The order of the fixtures is set by the order you selected
8. Chases - Page 151 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Initially all the timing options are set to Global. You can cancel any indi
Page 152 – 8. Chases TitanUniversal_Man_v7-0_TT.doc 03 September 2013 8.6.3 Cue linking Option D sets how the cues in the chase are linked. The s
9. Cue Lists - Page 153 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 9. Cue Lists Cue Lists allow you to record a sequence of cues, each of
Page 154 – 9. Cue Lists TitanUniversal_Man_v7-0_TT.doc 03 September 2013 you are sure to only record the attributes you have explicitly set, but y
9. Cue Lists - Page 155 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 9.1.2 Changing legends for cues in a cue list You can set a legend for
Page 156 – 9. Cue Lists TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The Autoloaded playback will be fired when the cue starts, and killed whe
9. Cue Lists - Page 157 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 9.2 Cue List playback 9.2.1 Running a cue list Raise the fader of the
Page 158 – 9. Cue Lists TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can change this in the Playback Options to make the cue list automati
9. Cue Lists - Page 159 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 then the select button for the cue list), or use Unfold (next section),
Page 16 – 1. Quick Start TitanUniversal_Man_v7-0_TT.doc 03 September 2013 To change User Settings which let you personalise how the console works,
Page 160 – 9. Cue Lists TitanUniversal_Man_v7-0_TT.doc 03 September 2013 existing cues (for example, if you press playback 3, your new cue will be
9. Cue Lists - Page 161 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2> Use Wheel A to select the cue number you want to change then the
Page 162 – 9. Cue Lists TitanUniversal_Man_v7-0_TT.doc 03 September 2013 9.4.2 Deleting a cue list You can delete a whole cue list by pressing De
9. Cue Lists - Page 163 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • The [Delay Out] setting of the cue would normally be used if the cons
Page 164 – 9. Cue Lists TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Cue 2 - Fixture 2 @ 100%, Fade In 15s, Link With Previous, Link Offset
9. Cue Lists - Page 165 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 the fixtures when you programmed the cue. The Fixture window shows the f
Page 166 – 9. Cue Lists TitanUniversal_Man_v7-0_TT.doc 03 September 2013 While editing a time you can also use Wheel B to select multiple cues, a
9. Cue Lists - Page 167 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 9.6.2 Fader mode This option sets how the cue list fader behaves. If se
Page 168 – 9. Cue Lists TitanUniversal_Man_v7-0_TT.doc 03 September 2013 9.6.7 Key Profile Each playback can have an individual Key Profile alloc
9. Cue Lists - Page 169 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • [Cue Offset] specifies a preferred number of cues in advance • [Disa
2. Setting up and using the console - Page 17 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2. Setting up and using the console Welcome to th
Page 170 – 10. Running the show TitanUniversal_Man_v7-0_TT.doc 03 September 2013
10. Running the show - Page 171 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 10. Running the show So, it’s showtime. This chapter describes
Page 172 – 10. Running the show TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Grand Master controls the intensity of all output from the con
10. Running the show - Page 173 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Take Over (place fixture and its intensity in programmer when
Page 174 – 10. Running the show TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can switch to different pages for the preset playbacks using
10. Running the show - Page 175 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 10.1.13 Blind mode You can set the console to Blind mode by hol
Page 176 – 10. Running the show TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can use the Off function (see section 7.3.5 on page 133) when
10. Running the show - Page 177 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can also make notes, handy for avoiding bits of paper lying
Page 178 – 10. Running the show TitanUniversal_Man_v7-0_TT.doc 03 September 2013 10.5.1 Connecting remote trigger sources To connect a MIDI sourc
10. Running the show - Page 179 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 set to On, the console will automatically detect the stimulus. O
Page 18 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The main controls The Workspace windows on the touc
Page 180 – 10. Running the show TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Turn on a playback: note on ($9n pp ll) Note number (pp) = playba
10. Running the show - Page 181 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 A green line between consoles represents a good connection. If a
Page 182 – 11. Remote control TitanUniversal_Man_v7-0_TT.doc 03 September 2013
11. Remote control - Page 183 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 11. Remote control With the addition of an external Wireless Acces
Page 184 – 11. Remote control TitanUniversal_Man_v7-0_TT.doc 03 September 2013 the internet rather than between the remote and the console. If the
11. Remote control - Page 185 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 pad (the keypad overlays all the other screens, so you will need t
Page 186 – 11. Remote control TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can then use the Palette screens to control the fixtures, or p
11. Remote control - Page 187 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The wheels show function values (such as colours or gobo names).
Page 188 – 11. Remote control TitanUniversal_Man_v7-0_TT.doc 03 September 2013
12. User Settings and other options - Page 189 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 12. User Settings and other options The console
2. Setting up and using the console - Page 19 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The Playback faders are used to store and play bac
Page 190 – 12. User Settings and other options TitanUniversal_Man_v7-0_TT.doc 03 September 2013 12.1.3 Saving workspaces You can save different
12. User Settings and other options - Page 191 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 12.1.4 Compatibility windows for Pearl Expert s
Page 192 – 12. User Settings and other options TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Ctrl+Shift+Alt+F3 (1280x1024 for external monitor
12. User Settings and other options - Page 193 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The current settings for the [blue], [grey] and (
Page 194 – 12. User Settings and other options TitanUniversal_Man_v7-0_TT.doc 03 September 2013 12.2.2 Selecting a Key Profile A Key Profile is s
12. User Settings and other options - Page 195 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 “parked” The options are [Always] (console will w
Page 196 – 12. User Settings and other options TitanUniversal_Man_v7-0_TT.doc 03 September 2013 12.3.5 Wipe The Wipe menu erases the current show
12. User Settings and other options - Page 197 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 On the right hand side, under each DMX Line there
Page 198 – 12. User Settings and other options TitanUniversal_Man_v7-0_TT.doc 03 September 2013 If you have further networked DMX processing nodes
12. User Settings and other options - Page 199 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 (also called Relay)
TitanUniversal_Man_v7-0_TT.doc 03 September 2013
Page 20 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013
Page 200 – 12. User Settings and other options TitanUniversal_Man_v7-0_TT.doc 03 September 2013
12. User Settings and other options - Page 201 TitanUniversal_Man_v7-0_TT.doc 03 September 2013
Page 202 – 12. User Settings and other options TitanUniversal_Man_v7-0_TT.doc 03 September 2013 12.6 Upgrading the software The console operati
12. User Settings and other options - Page 203 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Using the recovery stick will delete all setting
Page 204 – 12. User Settings and other options TitanUniversal_Man_v7-0_TT.doc 03 September 2013 console. Once the activation code has been entered
13. Working with Fixture Personalities - Page 205 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 13. Working with Fixture Personalities For ea
Page 206 – 13. Working with Fixture Personalities TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Click on the fixture name to open the details
13. Working with Fixture Personalities - Page 207 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can incorporate your custom personality in
Page 208 – 14. Networking the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013
14. Networking the console - Page 209 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 14. Networking the console There are a number of ways for
2. Setting up and using the console - Page 21 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2.2 Connecting up 2.2.1 Cautions Radio transmi
Page 210 – 14. Networking the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 14.1.2 Setting up DMX outputs The console has 64 DMX outpu
14. Networking the console - Page 211 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Each device may have one or more nodes(i.e. the Art-Net
Page 212 – 14. Networking the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 A lot of Art-Net devices, including the Net-Lynx box, are s
14. Networking the console - Page 213 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • An unknown device is one which doesn’t format an Art-Ne
Page 214 – 14. Networking the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Close any network windows on both machines. Install and run
14. Networking the console - Page 215 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 14.4.1 Example CITP setup This example shows how to set u
Page 216 – 14. Networking the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 There is a strong possibility that if you set the IP addres
14. Networking the console - Page 217 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 IP Address Subnet Mask Titan console 10.100.100.100 2
Page 218 – 14. Networking the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013
15. Using different Avolites consoles - Page 219 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 15. Using different Avolites consoles If you
Page 22 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Do not use the power switch on the rear of the con
Page 220 – 15. Using different Avolites consoles TitanUniversal_Man_v7-0_TT.doc 03 September 2013 If you are using a show from a Pearl Expert, any
15. Using different Avolites consoles - Page 221 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The Titan software allows multiple timers for c
Page 222 – 15. Using different Avolites consoles TitanUniversal_Man_v7-0_TT.doc 03 September 2013
16. Release notes - Page 223 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 16. Release notes This section describes changes in the most rec
Page 224 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 16.1.2 New Features Remote: It is now possible to remotely control
16. Release notes - Page 225 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 options will present a list of availble shows to import and the Sho
Page 226 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 palettes to (temporarily) remove a time value. Times set to on in th
16. Release notes - Page 227 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Attribute On: In addition to the mergeable 'in-programmer&apos
Page 228 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Note - when a group master is set to disabled or moved to a handle w
16. Release notes - Page 229 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Find Fixture: The Find Fixture function provides a way to identify
2. Setting up and using the console - Page 23 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 outputs on the back of the console, or over an Eth
Page 230 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Cuelist Fire First Cue: In Playback Options for Cue lists there is a
16. Release notes - Page 231 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Fan in Layout Editor: Fan now functions in the layout editor to pro
Page 232 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Show 64 lines in DMX view: You can now view all 64 lines in DMX view
16. Release notes - Page 233 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Renumber changes: 'Renumber cues' has been renamed '
Page 234 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Release shapes ignores master or user timing: Previously when releas
16. Release notes - Page 235 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Pressing ML while in Edit Palette exits and clears programmer: On S
Page 236 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 were not working. Setting Playback Options on master handles now sel
16. Release notes - Page 237 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Review does not play back last cue with fade times: The review func
Page 238 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Exchange from cells -> no cells and back loses control of cells:
16. Release notes - Page 239 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Dimmers do not fade by fader when merged into referenced palette: I
Page 24 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 A 3-pin XLR socket for a desk lamp is provided on t
Page 240 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 cue in the list was fired it would fade in using the timing from the
16. Release notes - Page 241 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Record • Update • Include • Edit • Copy • [Shift] + Copy =
Page 242 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 If Art-Net is set to output on the 'Default' adaptor on ne
16. Release notes - Page 243 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Palettes on celled fixtures: Sometimes when applying palettes store
Page 244 – 16. Release notes TitanUniversal_Man_v7-0_TT.doc 03 September 2013
17. Glossary of terms - Page 245 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 17. Glossary of terms ADDRESSES The DMX Channels occupied b
Page 246 – 17. Glossary of terms TitanUniversal_Man_v7-0_TT.doc 03 September 2013 DIMMER Device used to control the intensity of an individual li
17. Glossary of terms - Page 247 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 example the P(osition) group includes Pan and Tilt attributes.
Page 248 – 17. Glossary of terms TitanUniversal_Man_v7-0_TT.doc 03 September 2013 PARK A Parked fixture is one which is patched to a handle but h
17. Glossary of terms - Page 249 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 TRACKING Describes the operation of Cue Lists where lighting s
2. Setting up and using the console - Page 25 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Selecting and positioning workspace windows You s
Page 250 – 17. Glossary of terms TitanUniversal_Man_v7-0_TT.doc 03 September 2013
17. Glossary of terms - Page 251 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Index Softkey Menu items are indicated with capital letters (fo
Page 252 - Index TitanUniversal_Man_v7-0_TT.doc 03 September 2013 D Delay Time · 136 delete palette · 91 deleting chase · 134 cue · 134 deleting
17. Glossary of terms - Page 253 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 setting for fixtures/dimmers · 53 legends for cues in cue list
Page 254 - Index TitanUniversal_Man_v7-0_TT.doc 03 September 2013 R RDM · 49 Rec Step button · 158 Rec Times button · 158 Record (in unfold mode)
17. Glossary of terms - Page 255 TitanUniversal_Man_v7-0_TT.doc 03 September 2013
Avolites Titan Operator’s Manual (Tiger Touch version) part number 8200-3000 Price £30 Additional copies of this man
Page 26 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Press View then Connect to open the View Cue window
2. Setting up and using the console - Page 27 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 select [Set Legend] then press [Picture]. A drawin
Page 28 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2.3.2 The menu area of the touch screen The righ
2. Setting up and using the console - Page 29 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The area to the left of this shows instructions to
TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Useful Avolites phone numbers:- Avolites England Sales and service* (+44) (0) 20 8965 8522 Se
Page 30 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 About gives you information about the software ver
2. Setting up and using the console - Page 31 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2.3.5 Visualiser The console runs Avolites Visua
Page 32 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Fixture selection When a fixture is selected on the
2. Setting up and using the console - Page 33 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 To record a macro: 1> Press the Macro button
Page 34 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Alt 4 Softkey D Alt ⇑ R Release Alt 5 Softkey E
2. Setting up and using the console - Page 35 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2.4.1 Installing Titan Simulator You will need a
Page 36 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2.5 Loading and saving shows You can save any numb
2. Setting up and using the console - Page 37 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Titan Simulator or Titan One, shows are saved to ‘
Page 38 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 When loading a show you have the option to keep the
2. Setting up and using the console - Page 39 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> Press the Disk button. 2> Press [Impor
TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Written by Tim Mitchell, Sabre Technology Ltd http://www.sabretech
Page 40 – 2. Setting up and using the console TitanUniversal_Man_v7-0_TT.doc 03 September 2013 We recommend that you have autosave enabled while
2. Setting up and using the console - Page 41 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2> Press [Reports]. 3> Select the item(s) y
Page 42 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013 3. Patching Patching is the process where you tell the Tiger Touch • Wha
3. Patching - Page 43 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 between page buttons and scrolling mode. You can change the fixture page a
Page 44 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • You can patch multiple dimmer channels to a single handle. This can be u
3. Patching - Page 45 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Or use Quick Search and type the first few letters of the manufacturer’s n
Page 46 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013 the Patch View window this is indicated with a flash symbol behind the user
3. Patching - Page 47 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The Sub fixtures feature requires an updated personality file. If sub fix
Page 48 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The Find Fixture function allows you to find the start address of the fixtu
3. Patching - Page 49 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The coloured bar at the top shows how fixtures are patched on the selected
Reference Manual Contents - Page 5 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 SECTIONS 1. QUICK START 13 2. SETTING UP AND USING THE CON
Page 50 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013 There is also a Personality tab (not shown in the pictures) which shows hi
3. Patching - Page 51 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 3.2.4 Setting legends You can set a legend for each fixture or dimmer
Page 52 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The buttons on the left let you select the different output lines from the
3. Patching - Page 53 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The pan, tilt and dimmer will always be preserved from one fixture type to
Page 54 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013 3.3 Copying, moving and deleting fixtures 3.3.1 Copying or moving a patch
3. Patching - Page 55 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> Enter Patch mode by pressing the Patch button. 2> Press the De
Page 56 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • You can change the invert on multiple fixtures by selecting more than o
3. Patching - Page 57 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> Press Patch. 2> Press [Edit Fixtures]. 3> Press [Set Curve].
Page 58 – 3. Patching TitanUniversal_Man_v7-0_TT.doc 03 September 2013
4. Controlling dimmers and fixtures - Page 59 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 4. Controlling dimmers and fixtures When you are p
Page 6 – Reference Manual Contents TitanUniversal_Man_v7-0_TT.doc 03 September 2013
Page 60 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Once you have changed any attribute, pressing a
4. Controlling dimmers and fixtures - Page 61 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 cues you store. If the option is set to “Clear” th
Page 62 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The options in the “Clear Options” submenu are: •
4. Controlling dimmers and fixtures - Page 63 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Select fixtures, press Unfold, then press [Sele
Page 64 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can also select attributes by touching the IPC
4. Controlling dimmers and fixtures - Page 65 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • The wheels operate in an “acceleration” mod
Page 66 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The rest of the window contains buttons or control
4. Controlling dimmers and fixtures - Page 67 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Fixtures which support keystoning or blades/shut
Page 68 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 (keep pressing Exit until the vertical menu bar sho
4. Controlling dimmers and fixtures - Page 69 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 keypad, when you press Thro, And or @ (functions o
Reference Manual Contents - Page 7 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 CONTENTS 1. Quick Start 13 1.1 Patching fixtures ...
Page 70 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2> Press the white All button (below the Next T
4. Controlling dimmers and fixtures - Page 71 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 4.1.12 Attribute groups – IPCGBES-FX To make life
Page 72 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> Select the fixtures/dimmers you want in the
4. Controlling dimmers and fixtures - Page 73 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The fixtures in the group will be shown numbered i
Page 74 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • You can use the Fan button to evenly spread fixt
4. Controlling dimmers and fixtures - Page 75 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 accidentally left a fixture out of a cue you can c
Page 76 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 if you have 12 fixtures across the stage in 3 group
4. Controlling dimmers and fixtures - Page 77 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Pull Ends - The first and last selected fixture
Page 78 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 2: 3: 4.1.22 Setting fixture/attribute times Fa
4. Controlling dimmers and fixtures - Page 79 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Setting a time attribute value will cause the &ap
Page 8 – Reference Manual Contents TitanUniversal_Man_v7-0_TT.doc 03 September 2013 3.4.3 Attribute limits ...
Page 80 – 4. Controlling dimmers and fixtures TitanUniversal_Man_v7-0_TT.doc 03 September 2013 You can select fixtures by touching the fixture nam
5. Palettes - Page 81 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 5. Palettes When programming a show you will find that you frequently use
Page 82 – 5. Palettes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 5.1 Creating palettes 5.1.1 Which attributes are stored in palettes Altho
5. Palettes - Page 83 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 3> Using the attribute buttons and wheels, set the attributes you want
Page 84 – 5. Palettes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 the programmer (which have been changed) [Group in programmer] records all
5. Palettes - Page 85 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 5.1.4 Setting legends for palettes You can enter a legend for each palett
Page 86 – 5. Palettes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 5.1.5 Creating an effects palette (shape or pixel mapper) It can be very
5. Palettes - Page 87 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 5> If you moved the fixtures in step 1, press [Set Mask] and exclude e
Page 88 – 5. Palettes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 5.3 Editing palettes 5.3.1 Viewing and editing the content of palettes Yo
5. Palettes - Page 89 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 600s, you can add colours for your Mac 500s without affecting any previous
Reference Manual Contents - Page 9 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 6.2.1 Editing shapes and effects in cues...
Page 90 – 5. Palettes TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • When in Copy mode, option [Copy Legends] can be changed to [Don’t copy l
5. Palettes - Page 91 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Palette fading can be very useful when recalling a palette live during
Page 92 – 5. Palettes TitanUniversal_Man_v7-0_TT.doc 03 September 2013
6. Shapes and Pixel Mapper effects - Page 93 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 6. Shapes and Pixel Mapper effects The Shape Gener
Page 94 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 6.1 Creating effects 6.1.1 Creating a shape To cre
6. Shapes and Pixel Mapper effects - Page 95 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 • Shapes are based on the current settings of th
Page 96 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> Control the speed of the shape using the lef
6. Shapes and Pixel Mapper effects - Page 97 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 The display above the left hand wheel shows the p
Page 98 – 6. Shapes and Pixel Mapper effects TitanUniversal_Man_v7-0_TT.doc 03 September 2013 1> Select the group of fixtures. 2> From the
6. Shapes and Pixel Mapper effects - Page 99 TitanUniversal_Man_v7-0_TT.doc 03 September 2013 Available animations are: • Rotate • Slide • Zo
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